#include <IAosLysaker4thOp.hpp>
Inheritance diagram for IAosLysaker4thOp:
Purpose: Fast Computation of Lysaker 4th order recursive flow. Thomas LU model. Semi-Implicit solver using LOD multiplicative splitting (I - tau * A) * uNew= uOld Second order filter like the Rudin/Osher/Fatemi filter are very good denoiser. But is some application, to much details are destroyed. Also, second order filters introduce a staircase effect in images. (like linear steps). Higher order filters can better maintain non-linear information and details, this happens at the cost of maintaining some noise. This is a tradeoff, your choice, or perhaps we may need a kind of "linearity" indicator to decide what type of local restoration should be used. Papers: "Recursivity and PDE's in image processing", L. Alvarez, R. Deriche and F Santana, Spain 1998. "Noise Removal using Fourth-Order Partial Differential Equations with Applications to Medical Magnetic Resonance Images in Space and time.", Marius Lysaker & Arvid Lundervold , Report 2002, UCLA. Purpose:
@ Copyrights: Bernard De Cuyper & Eddy Fraiha 2002, Eggs & Pictures. MIT/Open BSD copyright model.
Public Methods | |
IAosLysaker4thOp (int atype=0, int iterations=1, double t=0.5, double K=1.0, double sigma=3.0, bool iirF=false, bool colorFlag=false, bool nonLinearF=true) | |
virtual | ~IAosLysaker4thOp () |
virtual void | report (FILE *file) |
Protected Methods | |
virtual AnImage * | greyFilter (AnImage *src, AnImage *dest=0) |
virtual AnImage * | greySelectedFilter (AnImage *mask, AnImage *src, AnImage *dest=0) |
virtual Real3CImage * | scolorFilter (Real3CImage *src, Real3CImage *dest=0) |
virtual Real3CImage * | scolorSelectedFilter (AnImage *mask, Real3CImage *src, Real3CImage *dest=0) |
virtual Real3CImage * | fcolorFilter (Real3CImage *src, Real3CImage *dest=0) |
virtual Real3CImage * | fcolorSelectedFilter (AnImage *mask, Real3CImage *src, Real3CImage *dest=0) |
Private Attributes | |
int | type |
int | iter |
double | tau |
double | sigmaDelta |
double | sigmaBlur |
bool | iir |
bool | nonLinear |